Home > Tutorial > Motion > Tweener class example

By using Tweener class, it is easy to create a flash animation

Tweener is a static class - that is, a class that allows you to run methods on it, or call its properties, but that never lets you create instances from it. This means that, with Tweener, you never create a new object - you simply tells Tweener to do something for you.

Download the Tweener class? Click here

View Tweener class documentation? Click here

Compare the codes that were created by traditional ActionScript and Tweener class.

Using traditional ActionScript:
var myTween:Tween = new Tween(box1, "x", Elastic.easeOut, -300, 0, 3, true);
var myTweenAlpha:Tween = new Tween(box1, “alpha”, Strong.easeOut, 0, 0.2, 3, true);

Using Tweener class:
Tweener.addTween(box1,{x:0, alpha:0.2, y:0, time:tweenTime, transition:"linear", delay:0});

The two ways did the same thing. That is, move the "box1" to (0,0), then change property of alpha to 0.2. But using Tweener class is more simple, and you don't need to create tween object.

The codes for using the Tweener class:
package{ import flash.display.Sprite; import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.*; import flash.events.*; import caurina.transitions.Tweener; // import the Tweener class import caurina.transitions.properties.FilterShortcuts; // import the Filter property for the Tweener public class MyTweener extends Sprite{ public function MyTweener(){ this.play(); } public function play():void{ FilterShortcuts.init(); // init the Filter property class var box1:MovieClip = new Box(); stage.addChild(box1); var box2:MovieClip = new Box(); stage.addChild(box2); var delay:Number = 0; var tweenTime:Number = 0.5; Tweener.addTween(box1,{x:0, alpha:0.2, y:0, time:tweenTime, transition:"linear", delay:0}); Tweener.addTween(box2,{x:0, y:0, alpha:0.2, time:tweenTime, transition:"linear", delay:0 }); Tweener.addTween(iphone,{_Blur_blurX:10, delay:0}); // _Blur_blurX is a Filter property delay += tweenTime; Tweener.addTween(iphone,{_Blur_blurX:0, delay:delay}); Tweener.addTween(iphone,{x:300/2-iphone.width/2/2, y:300/2-iphone.height/2/2, rotation:360, scaleX:0.5, scaleY:0.5, time:tweenTime, transition:"easeinquart", delay:delay }); delay += tweenTime; Tweener.addTween(iphone,{x:300/2-iphone.width/2, y:300/2-iphone.height/2, scaleX:1, scaleY:1, time:3, transition:"easeInOutBack", transitionParams:{overshoot:2}, delay:delay }); delay += 1.5; Tweener.addTween(box1,{x:-300, y:0, alpha:0.2, time:tweenTime, transition:"linear", delay:delay }); Tweener.addTween(box2,{x:600, y:0, alpha:0.2, time:tweenTime, transition:"linear", delay:delay, onComplete: showReplayBtn }); } public function showReplayBtn():void{ var btn1:ReplayButton = new ReplayButton(); stage.addChild(btn1); btn1.x = 270; btn1.y = 280; btn1.addEventListener(MouseEvent.CLICK, onClickReplayBtn); } public function onClickReplayBtn(e:Event):void{ e.target.visible = false; this.play(); } } }

Source URL: http://www.flashexample.com/tutorial/tweener-class-example
Published on Flash Example (http://www.flashexample.com), By admin, Created 09/16/2009 - 17:52